https://linktr.ee/BadPandaGames
Bite N' Smite is a fast paced, easy to learn, 2.5D fighting game inspired by tabletop fantasy that features class and race customisation to determine fighter move sets and parameters. That is a group project I worked on as the lead Programmer over the year of development.
As my role of Lead Programmer I aimed to make sure that my fellow two programmers were not only working to the best they could, but also being the interdisciplinary communications for the programmers to make sure other members of the team know who to talk to when implementing new assets or new mechanics so the game creation could run as smoothly as possible.
Alongside this role I was also apart of implementing core mechanics to help meet the desired feel and outcome of the game me and the group were striving for.
I also was a key part in creating the VFX for the game to help the gameplay pop and have more of an impactful feeling with each hit and block.